The ST Gallery

The ST Gallery

The objective of this project is to create a personal art gallery that can showcase artwork and sculptures created in the Art Department at Cal Poly Pomona. To build an interactive space, I utilized various applications such as Rhino, Blender, and Unreal Engine.

Background

The ST Gallery takes inspiration from the Queensland Art Gallery in Brisbane, Australia, and incorporates a blend of Indochine architectural elements. The project features numerous artificial water elements that were designed to contrast with the building's lights and glass.

Inspiration

Work Mode: Hybrid.

Software: Photoshop, Illustrator, Rhino, Blender, Unreal Engine, Lightroom Classic.

Exhibition Layout and Architecture Drawing

Renderings of the Gallery

First Floor
Artworks and Sculptures

Second Floor
Photographs

Result

After completing the steps to apply the materials in Blender, I imported them into Unreal Engine. Then, I created a walkthrough video and learned how to add collisions to the gallery walls.

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